jeremy b. warner

resume :: research :: email

I am currently at Autodesk in the UI Research group. I create and study human-computer interaction and computing education systems. I am a 2nd-year Ph.D. student at UC Berkeley in the EECS department, advised by Björn Hartmann. I work in the Berkeley Institute of Design and the ACE Lab. In undergrad, I worked with Wendi Heinzelman and Philip Guo at the University of Rochester.

University of California, Berkeley Aug. 2016—

Ph.D. in Computer Science

University of Rochester May 2016

M.Sc. in Computer Science

University of Rochester May 2015

B.Sc. in Electrical and Computer Engineering
Cum laude with high distinction

publications Google Scholar

MatchSticks: Woodworking through Improvisational Digital Fabrication. Rundong Tian, Ethan Chiou, Sara Sterman, Jeremy Warner, Eric Paulos. ACM Conference on Human Factors in Computing Systems, CHI 2018.

Bifröst: Visualizing and Checking Behavior of Embedded Systems across Hardware and Software. Will McGrath, Daniel Drew, Jeremy Warner, Majeed Kazemitabaar, Mitchell Karchemsky, David Mellis, Björn Hartmann. ACM Symposium on User Interface Software and Technology, UIST 2017. Examining How College Hackathons Are Perceived By Student Attendees and Non-Attendees. Jeremy Warner and Philip J. Guo. ACM International Computing Education Research conference, ICER 2017.

CodePilot: Scaffolding End-to-End Collaborative Software Development for Novice Programmers. Jeremy Warner and Philip J. Guo. ACM Conference on Human Factors in Computing Systems, CHI 2017.

CodePilot: Real Time Collaborative Programming with Asynchronous Version Control Support. Jeremy B. Warner. Master of Science thesis, Department of Computer Science, University of Rochester, 2016.

Toward a Domain-Specific Visual Discussion Forum for Learning Computer Programming: An Empirical Study of a Popular MOOC Forum. Joyce Zhu, Jeremy Warner, Mitchell Gordon, Jeffery White, Renan Zanelatto, Philip J. Guo. IEEE Symposium on Visual Languages and Human-Centric Computing, VL/HCC 2015.

How High School, College, and Online Students Differentially Engage with an Interactive Digital Textbook. Jeremy Warner, John Doorenbos, Bradley N. Miller, Philip J. Guo. International Conference on Educational Data Mining, EDM 2015.

MH-REACH-Mote: Supporting Multi-hop Passive Radio Wake-up for Wireless Sensor Network. Li Chen, Jeremy Warner, Wendi Heinzelman, Ilker Demirkol. IEEE International Conference on Communications, ICC 2015.

REACH2-Mote: A range extending passive wake-up wireless sensor node. ACM Transactions on Sensor Networks. Li Chen, Wendi Heinzelman, Jeremy Warner, Pak Lam Yung, Dawei Zhou, Ilker Demirkol, Ufuk Muncuk, Kaushik Chowdhury, and Stefano Basagni. ACM Transactions on Sensor Networks, TOSN 2015.

posters and presentations

Bifröst, a tool for debugging embedded systems. William McGrath, Jeremy Warner, Björn Hartmann. Stanford Secure Internet of Things Project, 2017.

Debugging on the Hardware-Software Boundary with Salami. William McGrath, Jeremy Warner, Daniel Drew, David Mellis, Bjoern Hartmann. Terraswarm Annual Conference, 2016.

A Large-Scale Study of Interactive Digital Textbook Usage. Jeremy Warner, Philip Guo. University of Rochester Undergraduate Research Expo, 2015. Awarded the Dean's Award for Engineering & Applied Sciences Research.

professional service

  • Student Volunteer, ACM CHI Conference 2017
  • Reviewer, ACM Creativity & Cognition (C&C) 2017


Björn Hartmann UC Berkeley
William McGrath Stanford
David Mellis Autodesk, Berkeley
Daniel Drew UC Berkeley
Majeed Kazemitabaar HCIL UMD
Mitchell Karchemsky UC Berkeley
Philip J. Guo UCSD, Rochester
Mitchell Gordon Stanford, Rochester
Joyce Zhu Rochester
Wendi Heinzelman Rochester
Bradley N. Miller Luther College
Kaushik Chowdhury Northeastern
Ilker Demirkol Catalunia
Li Chen Apple, Rochester

work experience

Autodesk Research Intern Jan. 2018—

Advised by Tovi Grossman and Ben Lafreniere.

EECS Graduate Student Researcher Aug. 2016—

Advised by Professor Björn Hartmann.

ROC HCI Researcher Aug. 2014—May 2016

Rochester Human Computer Interaction Group, with Professor Philip Guo.
Worked in UW Seattle and Microsoft Research offices in summer 2015.

Engineering Intern, Teradyne Summer 2014

Developed tools to upgrade large-scale semiconductor tests.
Presented new tools at the annual company testing conference.

WCNG Researcher Jan. 2013—May 2014

Wireless Communications and Networking Group, with Professor Wendi Heinzelman.
Set up a wireless control system to augment RFID node performance testing.
Participated in the NSF’s REU program.

teaching experience

CS 160, User Interface Design and Development Fall 2017

Head Graduate Student Instructor

ECE 112, Logic Design Spring 2013,14,15

Teaching Assistant

ECE 230, Electromagnetic Waves Fall 2014

Teaching Assistant


  • NSF Graduate Research Fellowship, Honorable Mention Spring 2017
  • Barnard Engineering Award April 2015
  • Alice D. Simone Award Jan. 2015
  • IEEE National Power and Energy Society Scholarship Oct. 2014
  • IEEE Rochester Section Scholarship April 2014
  • University of Rochester Dean’s Scholarship June 2011

honor societies

  • Phi Beta Kappa Spring 2015
  • Tau Beta Pi Fall 2013
  • Golden Key Fall 2013

course work


  • NEECS Fundamentals of Engineering Jan. 2015
    Electrical and Computer Engineering, NY Board.


  • UR Men’s Varsity Rowing Team 2011—15
  • UR IEEE, President, Elected 2014—15
  • Computer Science Undergraduate Group 2014—15
  • Urban Exploring Club, President, Elected 2012—15


I imagine, design, create and evaluate. I strive to facilitate and deepen the means for creation; to aid others both in creating and understanding what they create. I am concerned with both the context of how makers create and exactly who gets to make. I want to invent tools which address issues in existing processes while maintaining awareness of my situated position and perspective inside this domain. Very broadly, I am inspired by a shift from consumerism to creator-centric exploration and the related democratization of technology.

I was born and raised in sunny eastern Long Island, NY. I enjoy playing guitar, running, and bouldering. In Rochester, my favorite diner is James Brown’s Place (which I miss dearly). I have never eaten a garbage plate. When it wasn’t snowing (or sometimes when it was), I could be found in a shell on the Genesee River pushing water around. Since moving to California, I’ve been biking more actively, playing on Cal’s club ultimate frisbee team, and eating burritos at a considerable frequency.