Light systems for live entertainment are traditionally rigid in design. For dance shows and concerts, light schemes are often pre-programmed scene by scene to synchronize with the energy of performances, a process that can be as inflexible as it is time-consuming. Lighting for party environments often reacts to music levels but can be repetitive and predictable. Through the creation of “Life of the Party”, we hope to create a system that will automatically respond to movement in a predefined space and change lighting levels to correspond with motion, adding a layer of real-time human interactivity to entertainment events. Our software is novel in its design and application, and more flexible and interactive than other lighting systems currently available on the market.
The system is implemented with three hardware components: The Kinect outputs its position and depth metrics to a computer hub containing the program files, scripts, and libraries through a high-speed USB connection, at an update rate equal to the Kinect’s frame rate of 30 fps average. The computer hub then sends update commands to the SakioLEDs through their self-generated, dedicated wireless network.
Acknowledgements and thanks to Event Support, Louvre Dance Group, ROC HCI, Alex Wilson, Prof. Hoque, Michelle Fung, Computer Science Department, Open Source Software and Firmware (Arduino, SaikoLED, OpenNI). Thank you!
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